java-tutorial

16) JVM Basics: Memory, GC, Performance Habits

Goal

Build correct mental models for performance without premature optimization.

JVM memory (high level)

Garbage collection

Practical performance habits

Exercises

  1. Use System.nanoTime() to compare two string-building approaches: + in a loop vs StringBuilder.
  2. Read about GC logs (optional): run Java with GC logging flags (varies by version).

Table of contents

  1. Getting Started: Install, run, and your first program
  2. Java Basics: types, variables, operators, formatting
  3. Control Flow: if/switch/loops
  4. Methods: parameters, return values, overloading
  5. OOP: classes, objects, encapsulation
  6. Inheritance & Polymorphism (and when not to use them)
  7. Interfaces, abstract classes, and design basics
  8. Exceptions and error handling
  9. Strings, files, and I/O basics
  10. Collections: List/Set/Map and Big-O intuition
  11. Generics (the useful parts)
  12. Lambdas & Streams
  13. Dates and time (java.time)
  14. Testing with JUnit 5 (basics)
  15. Concurrency: threads, executors, futures
  16. JVM basics: memory, GC, performance habits
  17. Build tools: Maven essentials (recommended)
  18. Next steps: projects to build